BFModule.BFGTLUtils.ValueNode#
- class BFModule.BFGTLUtils.ValueNode#
 Bases:
BaseNodeBFGTLUtils.BFGTLDevicenode class to access or modify nodes with any kind of value.Inheritance Diagram:
- __init__(*args, **kwargs)#
 Overloaded function.
__init__(self: BFModule.BFGTLUtils.ValueNode) -> None
__init__(self: BFModule.BFGTLUtils.ValueNode, valueNode: BFModule.BFGTLUtils.ValueNode) -> None
__init__(self: BFModule.BFGTLUtils.ValueNode, baseNode: BFModule.BFGTLUtils.BaseNode) -> None
Methods
__init__(*args, **kwargs)Overloaded function.
assign(self, arg0)Attributes
Retrieve the node description.
Retrieve the node display name.
Retrieve the node name.
Retrieve the node accessibility.
Retrieve the node type.
A string representation of the node value.
Retrieve the node tool-tip.
This instance represents a valid node.
Check if node in NULL or not valid.
- property NodeAccess#
 Retrieve the node accessibility.
- Type:
 
- property NodeType#
 Retrieve the node type.
- Type:
 
- property StrValue#
 A string representation of the node value.
- Getter:
 returns the string representation of the node value.
- Setter:
 sets the value of the node using a string literal.
- Type:
 
- property Valid#
 This instance represents a valid node.
- Getter:
 Returns true if valid, false otherwise
- Type:
 BFGTLUtilBool
- assign(self: BFModule.BFGTLUtils.ValueNode, arg0: BFModule.BFGTLUtils.BaseNode) BFModule.BFGTLUtils.ValueNode#
 
- property isNull#
 Check if node in NULL or not valid.
- Getter:
 Returns true if NULL, false otherwise
- Type:
 BFGTLUtilBool